This is the third of a five-part series that will take you through a detailed look into how our process works.
Last week at Google IO we got a peek at Android L, and with it a glimpse into the new visual design language being rolled out for it dubbed “Material Design”. With it comes a maturity in approach to interaction design that had been lacking from the big mobile OS players to date.
Some of the best experiences are learned.
We were recently asked whether bad designs convert better than good ones. What this question is really asking is whether an ugly page can convert better than an attractive page. The answer to this is yes; however, the real issues is more nuanced.
SquareSpace launched a new tool that promises to enable everyone to create a simple logo for $10 a shot. Is this the end of design? We think not.
Photoshop is like the Swiss Army Knife of the design profession. Should it be? Perhaps this tool isn't as sharp as it used to be. We explore alternatives.